Monday, October 13, 2014

Jeskai Tempo

I won 2nd place (the highest I've ever placed since I got back to playing the last 2 months ago) due to this deck. I revised it a little and below's the improved version:





Stoke the Flames



Creatures: 16
4 Monastery Swiftspear
4 Seeker of the Way
4 Goblin Rabblemaster
4 Mantis Rider

Non-Creature Spells: 21
4 Titan's Strength
4 Lightning Strike
3 Hordeling Outburst
4 Jeskai Charm
4 Stoke the Flames
1 Dig Through Time
1 Chandra, Pyromaster

Lands: 23
3 Battlefield Forge
3 Temple of Triumph
2 Shivan Reef
3 Temple of Epiphany
1 Mana Confluence
2 Mystic Monastery
2 Flooded Strand
4 Mountains
2 Plains
1 Islands


Sideboards: 15
2 Anger of the Gods (good VS aggro/burn decks like Rabble Red, Boros Burn, Jeskai, and Mardu)
Arc Lightning  (good VS aggro decks like Rabble Red, Jeskai, Mardu, and Mono-Black aggro)
2 Erase (good VS control decks or those which would play Nyx-fleece Ram, Circle of Flames)
1 Glare of Heresy (good Vs Espeth, Sorin, Siege Rhino, Wingmate Roc, Ajani, Nyx-fleece Ram)
3 Banishing Light (great VS anything without hexproof)
2 Negate (great VS planeswalkers or burn spells)
1 Deflecting Palm (good VS burn spells or anything that'll try & damage you big time, even this guy)

This deck can kill turn 4 easy if unanswered
Turn 1) Monastery Swiftspear Attacks Cum Damage: 1
Turn 2) Cast another Monastery Swiftspear, Cast Titan's Strength on one, and they both attack. Cum Damage: 8
Turn 3) Cast Jeskai Charm hitting opponent with 4 damage and attack again with both Monastery Swiftspears. Cum Damage: 16
Turn 4) Cast any burn spell and Attack.

Component Analysis:

  1. Monastery Swiftspear (Quick Early Damage)
  2. Seeker of the Way (Life Insurance to recover what you're losing from pain lands or from opponent's aggro)
  3. Goblin Rabblemaster (Win Condition)
  4. Mantis Rider (Win Condition)
  5. Titan's Strength (Good player damage, brings down blockers and pumps up prowess abilities very well)
  6. Lightning Strike (Good player damage, brings down blockers and pumps up prowess abilities very well)
  7. Hordeling Outburst (Pumps up prowess and at the same time adds more creatures that pumps up Gobline Rabblemaster. And coz I love goblins)
  8. Jeskai Charm (Game finisher at turn 4-5)
  9. Stoke the Flames  (Game finisher at turn 4-5)
  10. Dig Through Time (Mid-Late Game Win Condition: Dig 2 Lightning Strikes or Stoke the Flames/ Jeskai Charmto Finish opponent with 6-8 damage)
  11. Chandra, Pyromaster (Late Game Win Condition: 16 damage at 1 damage per turn from turn 4 and copy a stoke or jeskai charm 3X on turn 8)

Lemme know what you think! :)

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